Förväntas bevittna snabb expansion, the Argentina video games and consoles market is likely to increase from USD 2,482.1 miljoner i 2023 till USD 16,628.1 Million By 2029, registrera en CAGR av 37.3% Under prognosperioden. Argentina’s gaming market is fueled by the increasing adoption of mobile gaming, driven by affordable smartphones and expanding internet access. The popularity of free-to-play models, combined with growing interest in eSports, is engaging a broader audience. Dessutom, economic improvements are leading to higher consumer spending on gaming consoles and accessories.
The report provides a comprehensive analysis of the Argentina video games and consoles industry, presentera detaljerade marknadsdata inklusive historisk marknadsstorlek, tillväxttakt, och framtida prognoser. Det erbjuder en djupgående undersökning av olika marknadskategorier och underkategorier, med särskilt fokus på viktiga faktorer som produkt, revenue stream and distribution channel. The insights gained from this evaluation help reveal the growth potential within the video games and consoles sector.
Marknadssegmentering
The segmentation of the Argentina video games and consoles market is outlined below:
Produkt: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distributionskanal: stormarknader och stormarknader, elektronikbutiker, e-handel, andra
The video games and consoles market in the Argentina is segmented by product, revenue stream and distribution channel. När det gäller produkten, the market is segmented into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments are divided into paid app, and in-app purchases. Distribution channel segments cover supermarkets and hypermarkets, elektronikbutiker, e-handel, med flera.
Konkurrenslandskap
Leading companies in the video games and consoles market include Capcom Co. Ltd., Electronic Arts Inc., Epic Games Inc., Krafton Inc., Microsoft Corp., Niantic Inc., Sony Corporation, Take-Two Interactive Software Inc. and Tencent Holdings Ltd.
This report presents an extensive analysis of major entities in the video games and consoles market, med fokus på deras prestanda från 2019 till 2023. Resultat visar förändringar i marknadsandelen, erkänna både långvariga ledare och nya utmanare.
Varför köpa den här rapporten?
Obtain precise statistical data and forecasts for the Argentina video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Argentina video games and consoles market: produkt, revenue stream and distribution channel.
Utveckla regionspecifika strategier och fastställa strategiska prioriteringar baserade på lokaliserad dataanalys.
Gain deep insights into the dynamics of the Argentina video games and consoles market.
Identifiera investeringsmöjligheter med hög potential genom att rikta in sig på tillväxtsektorer och nya trender.
Anticipate the future trajectory of the Argentina video games and consoles market with informed projections.
Utvärdera det konkurrenskraftiga landskapet för att bestämma den ideala tidpunkten för att dra nytta av marknadsmöjligheterna.
En enda obegränsad användarlicens inom samma organisation, utan extra avgifter för extra användare.
Innehållsförteckning
INNEHÅLLSFÖRTECKNING
Viktiga resultat
Rapportomfång
Forskningsmetodik
Marknadsöversikt
Argentina Video Games and Consoles Market – Produktanalys
Argentina Video Games and Consoles Market – Revenue Stream Analysis
Argentina Video Games and Consoles Market – Distributionskanalanalys
Viktiga aktörer och marknadsandel
– Capcom Co., Ltd.
– Electronic Arts, Inkl.
– Epic Games, Inkl.
– Krafton, Inkl.
– Microsoft Corp.
– Niantic, Inkl.
– Sony Corporation
– Take-Two Interactive Software, Inkl.
– Tencent Holdings Ltd.
Makroekonomiska data och prognos
Ansvarig
Siffror och bord
Table Argentina Video Games and Consoles Market 2019-2029
Chart Argentina Video Games and Consoles Market, Nettotillväxt, 2019-2029
Chart Argentina Video Games and Consoles Market, Tillväxttakt, 2019-2029
Table Argentina Video Games and Consoles Market by Product, 2019-2029
Chart Argentina Video Games and Consoles Market by Product, CAGR historisk och prognos, 2019-2029
Chart Argentina Video Games and Consoles Market by Product, 2019-2029
Table Argentina Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Argentina Video Games and Consoles Market by Revenue Stream, CAGR historisk och prognos, 2019-2029
Chart Argentina Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Argentina Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Argentina Video Games and Consoles Market by Distribution Channel, CAGR historisk och prognos, 2019-2029
Chart Argentina Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Argentina Video Games and Consoles Market Share (%), av företag, 2019-2023
Chart Argentina Video Games and Consoles Market, av företag, 2023
Table Argentina Video Games and Consoles Market Share (%), av varumärken, 2019-2023
Chart Argentina Video Games and Consoles Market, av varumärken, 2023
Table Argentina – Befolkning (Miljoner) och prognos
Table Argentina – Konsumentprisindex (KPI) och prognos
Table Argentina – Bruttonationalprodukt och prognos
Table Argentina Video Games and Consoles Market: Spendera som en del av BNP (%)
Table Argentina Video Games and Consoles Market: Konsumtion per capita (Befolkning)
Nämnda företag
Capcom Co., Ltd.
Electronic Arts, Inkl.
Epic Games, Inkl.
Krafton, Inkl.
Microsoft Corp.
Niantic, Inkl.
Sony Corporation
Take-Two Interactive Software, Inkl.
Tencent Holdings Ltd.