According to the latest estimates, the toys and games in Belgium market size is expected to increase from USD 2,252 million in 2023 to USD 2,536 million by 2029, garnering a CAGR of 2% over the evaluated period. Belgium’s market is driven by the increasing popularity of eco-friendly and educational toys, with a strong emphasis on licensed products. The video games sector is growing rapidly, supported by mobile gaming, as well as government support for digital innovation and gaming studios.
The report provides a comprehensive analysis of the Belgium toys and games industry, presenting detailed market data including historical market size, growth rates, and future forecasts. It offers an in-depth examination of various market categories and subcategories, with a particular focus on key factors such as product, and distribution channel. The insights gained from this evaluation help reveal the growth potential within the toys and games sector.
Market Segmentation
The segmentation of the toys and games market in Belgium is outlined below:
Product: traditional toys and games (licensed, non-licensed), video games and consoles
Distribution channel: supermarkets and hypermarkets, electronics stores, toy stores, e-commerce, others
The Belgium toys and games market is segmented on the basis of product, and distribution channel. Based on product, the toys and games market in Belgium is categorized into traditional toys and games (licensed, non-licensed), and video games and consoles. On the basis of distribution channel, the toys and games market in Belgium has been segmented into supermarkets and hypermarkets, electronics stores, toy stores, e-commerce, and others.
Why Buy This Report?
Obtain precise statistical data and forecasts for the Belgium toys and games market.
Develop region-specific strategies and set strategic priorities based on localized data analysis.
Gain deep insights into the dynamics of the Belgium toys and games market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the Belgium toys and games market with informed projections.
Table of Contents
TABLE OF CONTENTS
Key findings
Report scope
Research methodology
Market overviewBelgium toys and games market – product analysis
Belgium toys and games market – distribution channel analysis
Macroeconomic data and forecast
Disclaimer
FIGURES AND TABLES
Table Belgium toys and games market 2019-2029
Chart Belgium toys and games market, net growth, 2019-2029
Chart Belgium toys and games market, growth rates, 2019-2029
Table Belgium toys and games market by product, 2019-2029
Chart Belgium toys and games market by product, CAGR historic and forecast, 2019-2029
Chart Belgium toys and games market by product, 2019-2029
Table Belgium toys and games market by distribution channel, 2019-2029
Chart Belgium toys and games market by distribution channel, CAGR historic and forecast, 2019-2029
Chart Belgium toys and games market by distribution channel, 2019-2029
Table Belgium – population (millions) and forecast
Table Belgium – consumer price index (CPI) and forecast
Table Belgium – gross domestic product and forecast
Table Belgium toys and games market: spend as a proportion of GDP (%)
Table Belgium toys and games market: consumption per capita (population)