The North America video games and consoles market is poised for steady growth, with an expected increase of USD 26.6 billion, reflecting a compound annual growth rate (CAGR) of approximately 5% from 2024 to 2029. Technological innovation and early adoption of next-gen consoles, combined with growing interest in cloud gaming, are significant drivers. The rise of multiplayer and social gaming communities, driven by popular franchises, is also expanding the player base. Moreover, increased spending on in-game purchases and digital downloads reflect a shift towards a service-based model in gaming.
The report delivers an in-depth analysis of the North America video games and consoles industry, offering extensive market data such as historical market size, growth trajectories, and forward-looking projections. It thoroughly examines key market categories and subcategories, emphasizing critical elements like product, revenue stream, distribution channel and country. By offering this detailed analysis, the report assists in uncovering the untapped potential of the video games and consoles market.
Market Segmentation
The following outlines the segmentation of the North America video games and consoles market:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distribution channel: supermarkets and hypermarkets, electronics stores, e-commerce, others
Country: USA, Canada
The video games and consoles market in North America is segmented across product, revenue stream, distribution channel and country. By product, the market features devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream categories include paid app, and in-app purchases. Distribution channel segments are categorized into supermarkets and hypermarkets, electronics stores, e-commerce, and others. Geographically, the market encompasses USA, and Canada.
Competitive Landscape
The North America video games and consoles market is marked by intense competition, featuring leading companies such as Electronic Arts Inc., Epic Games Inc., Meta Platforms Inc., Microsoft Corp., Nintendo Co. Ltd., Playrix Entertainment LLC, Playtika Holding Corp., Roblox Corporation, Scopely Inc., Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Valve Corporation.
This report delivers an in-depth examination of leading companies in the video games and consoles sector, analyzing their performance from 2019 to 2023. The results indicate changes in market share, emphasizing both established leaders and new entrants.
Why Buy This Report?
Obtain precise statistical data and forecasts for the North America video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the North America video games and consoles market: product, revenue stream, distribution channel and country.
Gain deep insights into the dynamics of the North America video games and consoles market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the North America video games and consoles market with informed projections.
Assess the competitive landscape to determine the ideal timing for capitalizing on market opportunities.
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Table of Contents
TABLE OF CONTENTS
Key Findings
Report Scope
Research Methodology
Market Overview
North America Video Games and Consoles Market – Product Analysis
North America Video Games and Consoles Market – Revenue Stream Analysis
North America Video Games and Consoles Market – Distribution Channel Analysis
North America Video Games and Consoles Market – Country Analysis
Key Players and Market Share
– Electronic Arts, Inc.
– Epic Games, Inc.
– Meta Platforms, Inc.
– Microsoft Corp.
– Nintendo Co., Ltd.
– Playrix Entertainment LLC
– Playtika Holding Corp.
– Roblox Corporation
– Scopely, Inc.
…
Macroeconomic Data and Forecast
Disclaimer
FIGURES AND TABLES
Table North America Video Games and Consoles Market 2019-2029
Chart North America Video Games and Consoles Market, Net Growth, 2019-2029
Chart North America Video Games and Consoles Market, Growth Rates, 2019-2029
Table North America Video Games and Consoles Market by Product, 2019-2029
Chart North America Video Games and Consoles Market by Product, CAGR Historic and Forecast, 2019-2029
Chart North America Video Games and Consoles Market by Product, 2019-2029
Table North America Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart North America Video Games and Consoles Market by Revenue Stream, CAGR Historic and Forecast, 2019-2029
Chart North America Video Games and Consoles Market by Revenue Stream, 2019-2029
Table North America Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart North America Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2019-2029
Chart North America Video Games and Consoles Market by Distribution Channel, 2019-2029
Table North America Video Games and Consoles Market by Country, 2019-2029
Chart North America Video Games and Consoles Market by Country, CAGR Historic and Forecast, 2019-2029
Chart North America Video Games and Consoles Market by Country, 2019-2029
Table North America Video Games and Consoles Market Share (%), by Companies, 2019-2023
Chart North America Video Games and Consoles Market, by Companies, 2023
Table North America Video Games and Consoles Market Share (%), by Brands, 2019-2023
Chart North America Video Games and Consoles Market, by Brands, 2023
Table North America – Population (Millions) and Forecast
Table North America – Consumer Price Index (CPI) and Forecast
Table North America – Gross Domestic Product and Forecast
Table North America Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table North America Video Games and Consoles Market: Consumption per Capita (Population)
Companies Mentioned
Electronic Arts, Inc.
Epic Games, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Nintendo Co., Ltd.
Playrix Entertainment LLC
Playtika Holding Corp.
Roblox Corporation
Scopely, Inc.
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Valve Corporation