Expected to witness rapid expansion, the Argentina video games and consoles market is likely to increase from USD 2,482.1 million in 2023 to USD 16,628.1 million by 2029, registering a CAGR of 37.3% during the forecast period. Argentina’s gaming market is fueled by the increasing adoption of mobile gaming, driven by affordable smartphones and expanding internet access. The popularity of free-to-play models, combined with growing interest in eSports, is engaging a broader audience. Furthermore, economic improvements are leading to higher consumer spending on gaming consoles and accessories.
The report provides a comprehensive analysis of the Argentina video games and consoles industry, presenting detailed market data including historical market size, growth rates, and future forecasts. It offers an in-depth examination of various market categories and subcategories, with a particular focus on key factors such as product, revenue stream and distribution channel. The insights gained from this evaluation help reveal the growth potential within the video games and consoles sector.
Market Segmentation
The segmentation of the Argentina video games and consoles market is outlined below:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distribution channel: supermarkets and hypermarkets, electronics stores, e-commerce, others
The video games and consoles market in the Argentina is segmented by product, revenue stream and distribution channel. In terms of product, the market is segmented into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments are divided into paid app, and in-app purchases. Distribution channel segments cover supermarkets and hypermarkets, electronics stores, e-commerce, and others.
Competitive Landscape
Leading companies in the video games and consoles market include Capcom Co. Ltd., Electronic Arts Inc., Epic Games Inc., Krafton Inc., Microsoft Corp., Niantic Inc., Sony Corporation, Take-Two Interactive Software Inc. and Tencent Holdings Ltd.
This report presents an extensive analysis of major entities in the video games and consoles market, focusing on their performance from 2019 to 2023. Findings showcase changes in market share, recognizing both long-standing leaders and new challengers.
Why Buy This Report?
Obtain precise statistical data and forecasts for the Argentina video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Argentina video games and consoles market: product, revenue stream and distribution channel.
Develop region-specific strategies and set strategic priorities based on localized data analysis.
Gain deep insights into the dynamics of the Argentina video games and consoles market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the Argentina video games and consoles market with informed projections.
Assess the competitive landscape to determine the ideal timing for capitalizing on market opportunities.
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Table of Contents
TABLE OF CONTENTS
Key Findings
Report Scope
Research Methodology
Market Overview
Argentina Video Games and Consoles Market – Product Analysis
Argentina Video Games and Consoles Market – Revenue Stream Analysis
Argentina Video Games and Consoles Market – Distribution Channel Analysis
Key Players and Market Share
– Capcom Co., Ltd.
– Electronic Arts, Inc.
– Epic Games, Inc.
– Krafton, Inc.
– Microsoft Corp.
– Niantic, Inc.
– Sony Corporation
– Take-Two Interactive Software, Inc.
– Tencent Holdings Ltd.
Macroeconomic Data and Forecast
Disclaimer
FIGURES AND TABLES
Table Argentina Video Games and Consoles Market 2019-2029
Chart Argentina Video Games and Consoles Market, Net Growth, 2019-2029
Chart Argentina Video Games and Consoles Market, Growth Rates, 2019-2029
Table Argentina Video Games and Consoles Market by Product, 2019-2029
Chart Argentina Video Games and Consoles Market by Product, CAGR Historic and Forecast, 2019-2029
Chart Argentina Video Games and Consoles Market by Product, 2019-2029
Table Argentina Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Argentina Video Games and Consoles Market by Revenue Stream, CAGR Historic and Forecast, 2019-2029
Chart Argentina Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Argentina Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Argentina Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2019-2029
Chart Argentina Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Argentina Video Games and Consoles Market Share (%), by Companies, 2019-2023
Chart Argentina Video Games and Consoles Market, by Companies, 2023
Table Argentina Video Games and Consoles Market Share (%), by Brands, 2019-2023
Chart Argentina Video Games and Consoles Market, by Brands, 2023
Table Argentina – Population (Millions) and Forecast
Table Argentina – Consumer Price Index (CPI) and Forecast
Table Argentina – Gross Domestic Product and Forecast
Table Argentina Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table Argentina Video Games and Consoles Market: Consumption per Capita (Population)
Companies Mentioned
Capcom Co., Ltd.
Electronic Arts, Inc.
Epic Games, Inc.
Krafton, Inc.
Microsoft Corp.
Niantic, Inc.
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.