The Canada video games and consoles market is on track for incremental growth of USD 1.4 miljard, corresponding to a compound annual growth rate (Cagr) of nearly 4.6% throughout the forecast period of 2024 naar 2029. Canada’s gaming market is thriving due to a strong tradition of game development and a tech-savvy population. The adoption of cloud gaming and virtual reality technologies is further driving growth. Aanvullend, a robust infrastructure and high disposable income levels are supporting consumer spending on next-generation consoles and gaming content.
The report provides a comprehensive analysis of the Canada video games and consoles industry, Gedetailleerde marktgegevens presenteren, waaronder de historische marktomvang, groeipercentage, en toekomstige voorspellingen. Het biedt een diepgaand onderzoek van verschillende marktcategorieën en subcategorieën, met een bepaalde focus op sleutelfactoren zoals product, revenue stream and distribution channel. The insights gained from this evaluation help reveal the growth potential within the video games and consoles sector.
Marktsegmentatie
The segmentation of the Canada video games and consoles market is outlined below:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distributiekanaal: supermarkten en hypermarkten, electronics stores, e-commerce, anderen
The segmentation of the Canada video games and consoles market product, revenue stream and distribution channel. Door product, the market is categorized into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments encompass paid app, and in-app purchases. Distribution channel segments cover supermarkets and hypermarkets, electronics stores, e-commerce, en anderen.
Competitief landschap
The competitive landscape of the video games and consoles industry has been thoroughly analyzed, highlighting key players such as Bandai Namco Holdings Inc., Electronic Arts Inc., Epic Games Inc., Meta Platforms Inc., Microsoft Corp., Nintendo Co. Ltd., Roblox Corporation, Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd. and Ubisoft Entertainment SA.
This report presents an extensive analysis of major entities in the video games and consoles market, focussen op hun prestaties van 2019 naar 2023. Bevindingen tonen veranderingen in marktaandeel, Zowel langdurige leiders als nieuwe uitdagers erkennen.
Waarom dit rapport kopen?
Obtain precise statistical data and forecasts for the Canada video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Canada video games and consoles market: product, revenue stream and distribution channel.
Ontwikkel regiospecifieke strategieën en stel strategische prioriteiten vast op basis van gelokaliseerde gegevensanalyse.
Gain deep insights into the dynamics of the Canada video games and consoles market.
Identificeer beleggingsmogelijkheden met hoge potentieel door zich te richten op groeisectoren en opkomende trends.
Anticipate the future trajectory of the Canada video games and consoles market with informed projections.
Beoordeel het concurrentielandschap om de ideale timing te bepalen voor het benutten van marktkansen.
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Inhoudsopgave
INHOUDSOPGAVE
Belangrijke bevindingen
Meld de reikwijdte
Onderzoeksmethode
Marktoverzicht
Canada Video Games and Consoles Market – Product Analysis
Canada Video Games and Consoles Market – Revenue Stream Analysis
Canada Video Games and Consoles Market – Distributiekanaalanalyse
Belangrijke spelers en marktaandeel
– Bandai Namco Holdings, Inc.
– Electronic Arts, Inc.
– Epic Games, Inc.
– Meta Platforms, Inc.
– Microsoft Corp.
– Nintendo Co., Ltd.
– Roblox Corporation
– Sony Corporation
– Take-Two Interactive Software, Inc.
…
Macro -economische gegevens en voorspelling
Vrijwaring
Cijfers en tafels
Table Canada Video Games and Consoles Market 2019-2029
Chart Canada Video Games and Consoles Market, Netto groei, 2019-2029
Chart Canada Video Games and Consoles Market, Groeipercentage, 2019-2029
Table Canada Video Games and Consoles Market by Product, 2019-2029
Chart Canada Video Games and Consoles Market by Product, CAGR Historic en Forecast, 2019-2029
Chart Canada Video Games and Consoles Market by Product, 2019-2029
Table Canada Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Canada Video Games and Consoles Market by Revenue Stream, CAGR Historic en Forecast, 2019-2029
Chart Canada Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Canada Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Canada Video Games and Consoles Market by Distribution Channel, CAGR Historic en Forecast, 2019-2029
Chart Canada Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Canada Video Games and Consoles Market Share (%), door bedrijven, 2019-2023
Chart Canada Video Games and Consoles Market, door bedrijven, 2023
Table Canada Video Games and Consoles Market Share (%), door merken, 2019-2023
Chart Canada Video Games and Consoles Market, door merken, 2023
Table Canada – Bevolking (Miljoenen) en voorspelling
Table Canada – Consumentenprijsindex (CPI) en voorspelling
Table Canada – Bruto binnenlands product en voorspelling
Table Canada Video Games and Consoles Market: Besteed als een deel van het bbp (%)
Table Canada Video Games and Consoles Market: Consumptie per hoofd van de bevolking (Bevolking)
De genoemde bedrijven
Bandai Namco Holdings, Inc.
Electronic Arts, Inc.
Epic Games, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Nintendo Co., Ltd.
Roblox Corporation
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA