Expected growth in the USA video games and consoles market is projected at USD 22.0 bilion, reflecting a compound annual growth rate (CAGR) kira -kira 4.9% during the upcoming 2024 ke 2029 tempoh. The US remains a global leader in the video game market, driven by early adoption of next-gen consoles and strong demand for multiplayer and immersive gaming experiences. The rise of cloud gaming platforms and streaming services is also reshaping the industry. Di samping itu, the growing popularity of eSports and in-game purchases reflects a shift towards digital revenue models.
This report provides a thorough assessment of the USA video games and consoles industry, Membentangkan data pasaran utama termasuk prestasi sejarah, trend pertumbuhan, dan pandangan masa depan. Ia menyelidiki pelbagai segmen pasaran dan sub-segmen, with a focus on important factors like product, revenue stream and distribution channel. Melalui penilaian terperinci ini, the report helps uncover the growth potential of the video games and consoles industry.
Segmentasi Pasaran
The USA video games and consoles market is categorized into the following segments:
Produk: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Saluran pengedaran: Pasaraya dan Pasar Hypermarket, electronics stores, e-dagang, yang lain
The video games and consoles market in USA is segmented across product, revenue stream and distribution channel. The market is classified by product into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream categories include paid app, and in-app purchases. Distribution channel segments encompass supermarkets and hypermarkets, electronics stores, e-dagang, dan yang lain.
Landskap yang kompetitif
The competitive landscape of the video games and consoles market features leading companies such as Electronic Arts Inc., Epic Games Inc., Meta Platforms Inc., Microsoft Corp., Nintendo Co. Ltd., Playrix Entertainment LLC, Playtika Holding Corp., Roblox Corporation, Scopely Inc., Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Valve Corporation.
This comprehensive report analyzes the performance of leading companies in the video games and consoles sector from 2019 ke 2023. Penemuan menyerlahkan perubahan dalam bahagian pasaran, mendedahkan kedua -dua pemimpin pasaran yang mantap dan pesaing yang baru muncul.
Mengapa Beli Laporan Ini?
Obtain precise statistical data and forecasts for the USA video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the USA video games and consoles market: produk, revenue stream and distribution channel.
Membangunkan strategi khusus rantau dan menetapkan keutamaan strategik berdasarkan analisis data setempat.
Gain deep insights into the dynamics of the USA video games and consoles market.
Kenal pasti peluang pelaburan berpotensi tinggi dengan mensasarkan sektor pertumbuhan dan trend yang baru muncul.
Anticipate the future trajectory of the USA video games and consoles market with informed projections.
Menilai landskap yang kompetitif untuk menentukan masa yang ideal untuk memanfaatkan peluang pasaran.
Satu lesen pengguna tanpa had dalam organisasi yang sama, tanpa caj tambahan untuk pengguna tambahan.
Jadual Kandungan
Jadual Kandungan
Penemuan utama
Laporan Skop
Metodologi penyelidikan
Gambaran Keseluruhan Pasaran
USA Video Games and Consoles Market – Analisis produk
USA Video Games and Consoles Market – Revenue Stream Analysis
USA Video Games and Consoles Market – Analisis saluran pengedaran
Pemain utama dan bahagian pasaran
– Electronic Arts, INC.
– Epic Games, INC.
– Meta Platforms, INC.
– Microsoft Corp.
– Nintendo Co., LTD.
– Playrix Entertainment LLC
– Playtika Holding Corp.
– Roblox Corporation
– Scopely, INC.
…
Data makroekonomi dan ramalan
Penafian
Angka dan jadual
Table USA Video Games and Consoles Market 2019-2029
Chart USA Video Games and Consoles Market, Pertumbuhan Bersih, 2019-2029
Chart USA Video Games and Consoles Market, Kadar pertumbuhan, 2019-2029
Table USA Video Games and Consoles Market by Product, 2019-2029
Chart USA Video Games and Consoles Market by Product, CAGR Bersejarah dan ramalan, 2019-2029
Chart USA Video Games and Consoles Market by Product, 2019-2029
Table USA Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart USA Video Games and Consoles Market by Revenue Stream, CAGR Bersejarah dan ramalan, 2019-2029
Chart USA Video Games and Consoles Market by Revenue Stream, 2019-2029
Table USA Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart USA Video Games and Consoles Market by Distribution Channel, CAGR Bersejarah dan ramalan, 2019-2029
Chart USA Video Games and Consoles Market by Distribution Channel, 2019-2029
Table USA Video Games and Consoles Market Share (%), oleh syarikat, 2019-2023
Chart USA Video Games and Consoles Market, oleh syarikat, 2023
Table USA Video Games and Consoles Market Share (%), oleh jenama, 2019-2023
Chart USA Video Games and Consoles Market, oleh jenama, 2023
Table USA – Penduduk (Berjuta -juta) dan ramalan
Table USA – Indeks Harga Pengguna (Cpi) dan ramalan
Table USA – Keluaran Dalam Negara Kasar dan Ramalan
Table USA Video Games and Consoles Market: Menghabiskan sebagai sebahagian daripada KDNK (%)
Table USA Video Games and Consoles Market: Penggunaan per kapita (Penduduk)
Syarikat yang disebutkan
Electronic Arts, INC.
Epic Games, INC.
Meta Platforms, INC.
Microsoft Corp.
Nintendo Co., LTD.
Playrix Entertainment LLC
Playtika Holding Corp.
Roblox Corporation
Scopely, INC.
Sony Corporation
Take-Two Interactive Software, INC.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Valve Corporation