Sweden Video Games and Consoles Market 2024

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Anticipated to grow gradually, the Sweden video games and consoles market size is set to rise from USD 1,674.0 juta dalam 2023 ke USD 2,045.9 juta oleh 2029, mencapai CAGR dari 3.4% sepanjang tempoh ramalan. Sweden’s gaming market is fueled by a strong tradition of game development, with local studios producing internationally successful titles. The country’s high disposable income levels and robust digital infrastructure support demand for high-performance gaming consoles. Di samping itu, Sweden is a leader in eSports, with a growing number of professional gamers and events.

The report delivers an in-depth analysis of the Sweden video games and consoles industry, Menawarkan data pasaran yang luas seperti saiz pasaran sejarah, trajektori pertumbuhan, dan unjuran yang berpandangan ke hadapan. Ia secara menyeluruh meneliti kategori dan subkategori pasaran utama, menekankan elemen kritikal seperti produk, revenue stream and distribution channel. Dengan menawarkan analisis terperinci ini, the report assists in uncovering the untapped potential of the video games and consoles market.


Segmentasi Pasaran


The following outlines the segmentation of the Sweden video games and consoles market:
Produk: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Saluran pengedaran: Pasaraya dan Pasar Hypermarket, electronics stores, e-dagang, yang lain

The Sweden video games and consoles market is segmented by product, revenue stream and distribution channel. Oleh produk, the market is categorized into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments are divided into paid app, and in-app purchases. Distribution channel segments are categorized into supermarkets and hypermarkets, electronics stores, e-dagang, dan yang lain.


Landskap yang kompetitif


The report highlights leading companies in the video games and consoles market, including Electronic Arts Inc., Epic Games Inc., Krafton Inc., Meta Platforms Inc., Microsoft Corp., Modern Times Group MTG AB, Niantic Inc., Nintendo Co. Ltd., Rovio Entertainment Oyj, Sony Corporation, Spin Master Ltd., Square Enix Holdings Co. Ltd., Stillfront Group, Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Wargaming Group Limited.

This report delivers an in-depth examination of leading companies in the video games and consoles sector, menganalisis prestasi mereka dari 2019 ke 2023. Hasilnya menunjukkan perubahan dalam bahagian pasaran, Menekankan kedua -dua pemimpin dan peserta baru yang ditubuhkan.


Mengapa Beli Laporan Ini?


Obtain precise statistical data and forecasts for the Sweden video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Sweden video games and consoles market: produk, revenue stream and distribution channel.
Membangunkan strategi khusus rantau dan menetapkan keutamaan strategik berdasarkan analisis data setempat.
Gain deep insights into the dynamics of the Sweden video games and consoles market.
Kenal pasti peluang pelaburan berpotensi tinggi dengan mensasarkan sektor pertumbuhan dan trend yang baru muncul.
Anticipate the future trajectory of the Sweden video games and consoles market with informed projections.
Menilai landskap yang kompetitif untuk menentukan masa yang ideal untuk memanfaatkan peluang pasaran.
Satu lesen pengguna tanpa had dalam organisasi yang sama, tanpa caj tambahan untuk pengguna tambahan.


Jadual Kandungan


Jadual Kandungan
Penemuan utama
Laporan Skop
Metodologi penyelidikan
Gambaran Keseluruhan Pasaran
Sweden Video Games and Consoles Market – Analisis produk
Sweden Video Games and Consoles MarketRevenue Stream Analysis
Sweden Video Games and Consoles Market – Analisis saluran pengedaran
Pemain utama dan bahagian pasaran
Electronic Arts, INC.
Epic Games, INC.
Krafton, INC.
Meta Platforms, INC.
Microsoft Corp.
Modern Times Group MTG AB
Niantic, INC.
Nintendo Co., LTD.
Rovio Entertainment Oyj

Data makroekonomi dan ramalan
Penafian

Angka dan jadual
Table Sweden Video Games and Consoles Market 2019-2029
Chart Sweden Video Games and Consoles Market, Pertumbuhan Bersih, 2019-2029
Chart Sweden Video Games and Consoles Market, Kadar pertumbuhan, 2019-2029
Table Sweden Video Games and Consoles Market by Product, 2019-2029
Chart Sweden Video Games and Consoles Market by Product, CAGR Bersejarah dan ramalan, 2019-2029
Chart Sweden Video Games and Consoles Market by Product, 2019-2029
Table Sweden Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Sweden Video Games and Consoles Market by Revenue Stream, CAGR Bersejarah dan ramalan, 2019-2029
Chart Sweden Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Sweden Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Sweden Video Games and Consoles Market by Distribution Channel, CAGR Bersejarah dan ramalan, 2019-2029
Chart Sweden Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Sweden Video Games and Consoles Market Share (%), oleh syarikat, 2019-2023
Chart Sweden Video Games and Consoles Market, oleh syarikat, 2023
Table Sweden Video Games and Consoles Market Share (%), oleh jenama, 2019-2023
Chart Sweden Video Games and Consoles Market, oleh jenama, 2023
Table Sweden – Penduduk (Berjuta -juta) dan ramalan
Table Sweden – Indeks Harga Pengguna (Cpi) dan ramalan
Table Sweden – Keluaran Dalam Negara Kasar dan Ramalan
Table Sweden Video Games and Consoles Market: Menghabiskan sebagai sebahagian daripada KDNK (%)
Table Sweden Video Games and Consoles Market: Penggunaan per kapita (Penduduk)


Syarikat yang disebutkan


Electronic Arts, INC.
Epic Games, INC.
Krafton, INC.
Meta Platforms, INC.
Microsoft Corp.
Modern Times Group MTG AB
Niantic, INC.
Nintendo Co., LTD.
Rovio Entertainment Oyj
Sony Corporation
Spin Master Ltd.
Square Enix Holdings Co., LTD.
Stillfront Group
Take-Two Interactive Software, INC.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Wargaming Group Limited


Jenis produk

Statistik industri

Wilayah

Eropah

Tarikh yang diterbitkan

2024

Keranjang belanja
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