Anticipated to grow steadily, the Malaysia video games and consoles market is expected to rise from USD 1,671.7 백만 in 2023 USD에 2,682.4 백만에 의해 2029, with a CAGR of 8.2% throughout the forecast period. The growth of mobile gaming, supported by improving digital infrastructure, is a key driver in Malaysia. 또한, government initiatives aimed at developing the country’s gaming industry, including incentives for local game developers, foster industry growth. A tech-savvy youth population increasingly engages in both casual and competitive gaming, boosting overall demand.
This report presents a detailed overview of the Malaysia video games and consoles industry, 역사적 시장 규모에 대한 주요 데이터를 포함합니다, 성장률, 그리고 미래의 트렌드. 다양한 시장 부문에 대한 심층 분석을 제공합니다, 제품과 같은 요소에 세심한주의를 기울입니다, revenue stream and distribution channel. This detailed analysis supports the identification of growth opportunities within the video games and consoles industry.
시장 세분화
The Malaysia video games and consoles market is structured as follows:
제품: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
배포 채널: 전자 상점, 전자 상거래, 기타
The segmentation of the Malaysia video games and consoles market product, revenue stream and distribution channel. By product, the market features devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments encompass paid app, and in-app purchases. Distribution channel segments consist of electronics stores, 전자 상거래, 그리고 다른 사람들.
경쟁 환경
The video games and consoles market is dominated by key players, including ByteDance Ltd., Electronic Arts Inc., Garena Interactive Holding Ltd., Konami Group Corporation, Microsoft Corp., miHoYo Co. 주정부, Nintendo Co. 주정부, Roblox Corporation, Shanghai Lilith Technology Co. 주정부, Sony Corporation, Square Enix Holdings Co. 주정부, Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Valve Corporation.
The report provides a detailed assessment of prominent companies within the video games and consoles market, 그들의 성능 추적 2019 에게 2023. 통찰력은 시장 점유율의 변동을 나타냅니다, 베테랑 리더와 신흥 선수 모두를 강조합니다.
이 보고서를 구매하는 이유?
Obtain precise statistical data and forecasts for the Malaysia video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Malaysia video games and consoles market: 제품, revenue stream and distribution channel.
지역별 전략 개발 및 현지화 된 데이터 분석을 기반으로 전략적 우선 순위를 설정.
Gain deep insights into the dynamics of the Malaysia video games and consoles market.
성장 부문과 신흥 동향을 목표로 고위적 투자 기회를 식별하십시오..
Anticipate the future trajectory of the Malaysia video games and consoles market with informed projections.
시장 기회를 활용하기위한 이상적인시기를 결정하기 위해 경쟁 환경을 평가하십시오..
동일한 조직 내의 단일 무제한 사용자 라이센스, 추가 사용자에 대한 추가 요금이 없습니다.
목차
목차
주요 결과
보고 범위
연구 방법론
시장 개요
Malaysia Video Games and Consoles Market – 제품 분석
Malaysia Video Games and Consoles Market – Revenue Stream Analysis
Malaysia Video Games and Consoles Market – 분포 채널 분석
주요 업체와 시장 점유율
– ByteDance Ltd.
– Electronic Arts, Inc.
– Garena Interactive Holding Ltd.
– Konami Group Corporation
– Microsoft Corp.
– miHoYo Co., Ltd.
– Nintendo Co., Ltd.
– Roblox Corporation
– Shanghai Lilith Technology Co., Ltd.
…
거시 경제 데이터 및 예측
부인 성명
그림과 테이블
Table Malaysia Video Games and Consoles Market 2019-2029
Chart Malaysia Video Games and Consoles Market, 순 성장, 2019-2029
Chart Malaysia Video Games and Consoles Market, 성장률, 2019-2029
Table Malaysia Video Games and Consoles Market by Product, 2019-2029
Chart Malaysia Video Games and Consoles Market by Product, CAGR 역사적 및 예측, 2019-2029
Chart Malaysia Video Games and Consoles Market by Product, 2019-2029
Table Malaysia Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Malaysia Video Games and Consoles Market by Revenue Stream, CAGR 역사적 및 예측, 2019-2029
Chart Malaysia Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Malaysia Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Malaysia Video Games and Consoles Market by Distribution Channel, CAGR 역사적 및 예측, 2019-2029
Chart Malaysia Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Malaysia Video Games and Consoles Market Share (%), 회사에 의해, 2019-2023
Chart Malaysia Video Games and Consoles Market, 회사에 의해, 2023
Table Malaysia Video Games and Consoles Market Share (%), 브랜드에 의해, 2019-2023
Chart Malaysia Video Games and Consoles Market, 브랜드에 의해, 2023
Table Malaysia – 인구 (수백만) 그리고 예측
Table Malaysia – 소비자 물가 지수 (CPI) 그리고 예측
Table Malaysia – 국내 총생산 및 예측
Table Malaysia Video Games and Consoles Market: GDP의 비율로 지출하십시오 (%)
Table Malaysia Video Games and Consoles Market: 1 인당 소비 (인구)
언급 된 회사
ByteDance Ltd.
Electronic Arts, Inc.
Garena Interactive Holding Ltd.
Konami Group Corporation
Microsoft Corp.
miHoYo Co., Ltd.
Nintendo Co., Ltd.
Roblox Corporation
Shanghai Lilith Technology Co., Ltd.
Sony Corporation
Square Enix Holdings Co., Ltd.
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Valve Corporation