Sweden Video Games and Consoles Market 2024

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Anticipated to grow gradually, the Sweden video games and consoles market size is set to rise from USD 1,674.0 milioni di in 2023 a USD 2,045.9 milioni di 2029, achieving a CAGR of 3.4% throughout the forecast period. Sweden’s gaming market is fueled by a strong tradition of game development, with local studios producing internationally successful titles. The country’s high disposable income levels and robust digital infrastructure support demand for high-performance gaming consoles. Inoltre, Sweden is a leader in eSports, with a growing number of professional gamers and events.

The report delivers an in-depth analysis of the Sweden video games and consoles industry, Offrire dati di mercato estesi come le dimensioni del mercato storico, traiettorie di crescita, e proiezioni lungimiranti. Esamina a fondo categorie e sottocategorie di mercato chiave, emphasizing critical elements like product, revenue stream and distribution channel. Offrendo questa analisi dettagliata, the report assists in uncovering the untapped potential of the video games and consoles market.


Segmentazione del mercato


The following outlines the segmentation of the Sweden video games and consoles market:
Prodotto: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Canale di distribuzione: supermercati e ipermercati, negozi di elettronica, e-commerce, altri

The Sweden video games and consoles market is segmented by product, revenue stream and distribution channel. By product, the market is categorized into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments are divided into paid app, and in-app purchases. Distribution channel segments are categorized into supermarkets and hypermarkets, negozi di elettronica, e-commerce, e altri.


Panorama competitivo


The report highlights leading companies in the video games and consoles market, including Electronic Arts Inc., Epic Games Inc., Krafton Inc., Meta Platforms Inc., Microsoft Corp., Modern Times Group MTG AB, Niantic Inc., Nintendo Co. Ltd., Rovio Entertainment Oyj, Sony Corporation, Spin Master Ltd., Square Enix Holdings Co. Ltd., Stillfront Group, Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Wargaming Group Limited.

This report delivers an in-depth examination of leading companies in the video games and consoles sector, Analizzare le loro prestazioni da 2019 A 2023. I risultati indicano cambiamenti nella quota di mercato, enfatizzare sia i leader affermati che i nuovi concorrenti.


Perché acquistare questo rapporto?


Obtain precise statistical data and forecasts for the Sweden video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Sweden video games and consoles market: prodotto, revenue stream and distribution channel.
Sviluppare strategie specifiche della regione e fissare priorità strategiche basate sull'analisi dei dati localizzati.
Gain deep insights into the dynamics of the Sweden video games and consoles market.
Identificare opportunità di investimento ad alto potenziale prendendo di mira settori di crescita e tendenze emergenti.
Anticipate the future trajectory of the Sweden video games and consoles market with informed projections.
Valuta il panorama competitivo per determinare i tempi ideali per capitalizzare le opportunità di mercato.
Un'unica licenza utente illimitata all'interno della stessa organizzazione, senza costi aggiuntivi per gli utenti extra.


Sommario


SOMMARIO
Risultati chiave
Ambito di rapporto
Metodologia di ricerca
Panoramica del mercato
Sweden Video Games and Consoles Market – Analisi del prodotto
Sweden Video Games and Consoles MarketRevenue Stream Analysis
Sweden Video Games and Consoles Market – Analisi del canale di distribuzione
Giocatori chiave e quota di mercato
Electronic Arts, INC.
Epic Games, INC.
Krafton, INC.
Meta Platforms, INC.
Microsoft Corp.
Modern Times Group MTG AB
Niantic, INC.
Nintendo Co., Ltd.
Rovio Entertainment Oyj

Dati macroeconomici e previsioni
Disclaimer

Figure e tabelle
Table Sweden Video Games and Consoles Market 2019-2029
Chart Sweden Video Games and Consoles Market, Crescita netta, 2019-2029
Chart Sweden Video Games and Consoles Market, Tassi di crescita, 2019-2029
Table Sweden Video Games and Consoles Market by Product, 2019-2029
Chart Sweden Video Games and Consoles Market by Product, CAGR storico e previsione, 2019-2029
Chart Sweden Video Games and Consoles Market by Product, 2019-2029
Table Sweden Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Sweden Video Games and Consoles Market by Revenue Stream, CAGR storico e previsione, 2019-2029
Chart Sweden Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Sweden Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Sweden Video Games and Consoles Market by Distribution Channel, CAGR storico e previsione, 2019-2029
Chart Sweden Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Sweden Video Games and Consoles Market Share (%), da aziende, 2019-2023
Chart Sweden Video Games and Consoles Market, da aziende, 2023
Table Sweden Video Games and Consoles Market Share (%), di marchi, 2019-2023
Chart Sweden Video Games and Consoles Market, di marchi, 2023
Table Sweden – Popolazione (Milioni) e previsione
Table Sweden – Indice dei prezzi al consumo (CPI) e previsione
Table Sweden – Prodotto interno lordo e previsione
Table Sweden Video Games and Consoles Market: Spendere in proporzione al PIL (%)
Table Sweden Video Games and Consoles Market: Consumo pro capite (Popolazione)


Aziende menzionate


Electronic Arts, INC.
Epic Games, INC.
Krafton, INC.
Meta Platforms, INC.
Microsoft Corp.
Modern Times Group MTG AB
Niantic, INC.
Nintendo Co., Ltd.
Rovio Entertainment Oyj
Sony Corporation
Spin Master Ltd.
Square Enix Holdings Co., Ltd.
Stillfront Group
Take-Two Interactive Software, INC.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Wargaming Group Limited


Tipo di prodotto

Statistiche del settore

Regione

Europa

Data pubblicata

2024

Carrello della spesa
Scorri fino all'alto

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