Netherlands Toys and Games Market 2024

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The toys and games in Netherlands market is expected to increase by USD 1.0 miliar, at a compound annual growth rate (CAGR) dari 4% dari 2024 ke 2029, according to the latest edition of the Toys and Games Market in Netherlands Report. The Netherlandstoys and games market is driven by increasing demand for eco-friendly and educational toys, while licensed toys remain popular. The video games market is growing steadily, with mobile gaming leading the way, supported by high internet penetration and strong digital infrastructure.

The report offers a comprehensive evaluation of the Netherlands toys and games market, menyajikan data penting tentang ukuran pasar historis, pola pertumbuhan, dan proyeksi di masa depan. Ini memberikan rincian menyeluruh dari segmen pasar dan sub-segmen, dengan fokus pada variabel kunci seperti produk, dan saluran distribusi. This comprehensive evaluation aids in identifying the growth potential within the toys and games industry.


Segmentasi pasar


The toys and games market in Netherlands is classified into the following segments:
Produk: traditional toys and games (licensed, non-licensed), video games and consoles
Saluran distribusi: supermarket dan hypermarket, Toko Elektronik, toy stores, e-commerce, yang lain

The Netherlands toys and games market is segmented on the basis of product, dan saluran distribusi. Berdasarkan produk, the toys and games market in Netherlands has been segmented into traditional toys and games (licensed, non-licensed), and video games and consoles. Based upon distribution channel, the toys and games market in Netherlands is categorized into supermarkets and hypermarkets, Toko Elektronik, toy stores, e-commerce, dan lainnya.


Lanskap kompetitif


The Netherlands toys and games market is highly competitive. The competitive landscape of the industry has also been examined along with the profiles of the key players VTech Holdings Limited, Van der Meulen B.V., Ubisoft Entertainment SA, The Walt Disney Company, Tencent Holdings Ltd., Take-Two Interactive Software Inc., Spin Master Ltd., Sony Corporation, Simba Dickie Group, Ravensburger AG, Nintendo Co. Ltd., Niantic Inc., Microsoft Corp., MGA Entertainment Inc., Meta Platforms Inc., Mattel Inc., LEGO Group, Krafton Inc., Konami Group Corporation, Jumbo Nederland B.V., Identity Games International B.V., Hasbro Inc., geobra Brandstatter Stiftung & Bersama. Kg, Epic Games Inc., Electronic Arts Inc., Bandai Namco Holdings Inc., 999 Games Holding B.V.

The report presents a detailed analysis of the Netherlands toys and games market, Berfokus pada kinerja perusahaan besar di antara 2019 Dan 2023. Data ini menawarkan wawasan yang berharga tentang fluktuasi pangsa pasar, mengidentifikasi pemimpin mapan dan pendakian pendatang baru. Informasi tersebut memberi perusahaan alat yang diperlukan untuk meningkatkan posisi strategis mereka dan tetap kompetitif, Bahkan ketika kondisi pasar berkembang.


Mengapa Membeli Laporan Ini?


Obtain precise statistical data and forecasts for the Netherlands toys and games market.
Mengembangkan strategi khusus wilayah dan menetapkan prioritas strategis berdasarkan analisis data yang terlokalisasi.
Gain deep insights into the dynamics of the Netherlands toys and games market.
Identifikasi peluang investasi berpotensi tinggi dengan menargetkan sektor pertumbuhan dan tren yang muncul.
Anticipate the future trajectory of the Netherlands toys and games market with informed projections.
Nilai lanskap kompetitif untuk menentukan waktu yang ideal untuk memanfaatkan peluang pasar.


Daftar isi


DAFTAR ISI
Temuan kunci
Laporan Lingkup
Metodologi Penelitian
Market overviewNetherlands toys and games market – analisis produk
Netherlands toys and games market – Analisis Saluran Distribusi
Pemain kunci dan pangsa pasar
VTech Holdings Limited
Van der Meulen B.V.
Ubisoft Entertainment SA
The Walt Disney Company
Tencent Holdings Ltd.

Data dan perkiraan ekonomi makro
Penafian

Angka dan tabel
Table Netherlands toys and games market 2019-2029
Chart Netherlands toys and games market, pertumbuhan bersih, 2019-2029
Chart Netherlands toys and games market, tingkat pertumbuhan, 2019-2029
Table Netherlands toys and games market by product, 2019-2029
Chart Netherlands toys and games market by product, CAGR Historis dan Prakiraan, 2019-2029
Chart Netherlands toys and games market by product, 2019-2029
Table Netherlands toys and games market by distribution channel, 2019-2029
Chart Netherlands toys and games market by distribution channel, CAGR Historis dan Prakiraan, 2019-2029
Chart Netherlands toys and games market by distribution channel, 2019-2029
Table Netherlands toys and games market share (%), oleh perusahaan, 2019-2023
Chart Netherlands toys and games market, oleh perusahaan, 2023
Table Netherlands toys and games market share (%), oleh merek, 2019-2023
Chart Netherlands toys and games market, oleh merek, 2023
Table Netherlands – populasi (jutaan) dan ramalan
Table Netherlands – Indeks Harga Konsumen (CPI) dan ramalan
Table Netherlands – Produk dan Prakiraan Domestik Bruto
Table Netherlands toys and games market: Habiskan sebagai proporsi PDB (%)
Table Netherlands toys and games market: Konsumsi per kapita (populasi)


Jenis produk

Statistik industri

Wilayah

Eropa

Tanggal yang diterbitkan

2024

Keranjang belanja
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