Indonesia Toys and Games Market 2024

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The toys and games market in Indonesia is projected to rise by USD 2.8 miliar oleh 2029, Menurut hasil studi pasar terbaru. Itu diantisipasi untuk memperluas di CAGR 11.1 persen selama periode perkiraan. Indonesia’s toys and games market is growing, driven by a young population and rising disposable incomes. Traditional toys remain popular, especially educational and licensed products. The video games segment, particularly mobile gaming, is thriving due to widespread smartphone usage and affordable internet access, with strong demand for both locally developed and international games.

This report presents a detailed overview of the Indonesia toys and games industry, termasuk data utama tentang ukuran pasar historis, tingkat pertumbuhan, dan tren masa depan. Ini menawarkan analisis mendalam tentang berbagai segmen pasar, Memperhatikan faktor -faktor seperti produk, dan saluran distribusi. Analisis terperinci ini mendukung identifikasi peluang pertumbuhan dalam industri mainan dan permainan.


Segmentasi pasar


The toys and games market in Indonesia is structured as follows:
Produk: Mainan dan permainan tradisional (berlisensi, tidak berlisensi), video game dan konsol
Saluran distribusi: toko serba ada, supermarket dan hypermarket, Toko Elektronik, toko mainan, e-commerce, yang lain

The Indonesia toys and games market is segmented on the basis of product, dan saluran distribusi. Berdasarkan produk, the toys and games market in Indonesia is categorized into traditional toys and games (berlisensi, tidak berlisensi), dan video game dan konsol. Berdasarkan saluran distribusi, the toys and games market in Indonesia has been segmented into convenience stores, supermarket dan hypermarket, Toko Elektronik, toko mainan, e-commerce, dan lainnya.


Lanskap kompetitif


The Indonesia toys and games market is highly competitive. The leading players in the toys and games market include VTech Holdings Limited, Vivendi SE, Valve Corporation, Tencent Holdings Ltd., Roblox Corporation, PT Megaxus Infotech, P.T. Lyto Datarindo Fortuna, Nintendo Co. Ltd., miHoYo Co. Ltd., Microsoft Corp., Mattel Inc., LEGO Group, IGG Inc., Hasbro Inc., Garena Interactive Holding Ltd., Epic Games Inc., ByteDance Ltd.

This report provides a thorough assessment of the Indonesia toys and games market, examining the performance of leading players from 2019 ke 2023. The analysis offers critical information on market share dynamics, pinpointing dominant incumbents as well as rising challengers. Leveraging this data enables companies to refine their strategies, seize growth opportunities, and sustain competitive advantage in an increasingly dynamic market environment.


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Obtain precise statistical data and forecasts for the Indonesia toys and games market.
Mengembangkan strategi khusus wilayah dan menetapkan prioritas strategis berdasarkan analisis data yang terlokalisasi.
Gain deep insights into the dynamics of the Indonesia toys and games market.
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Anticipate the future trajectory of the Indonesia toys and games market with informed projections.
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Daftar isi


DAFTAR ISI
Temuan kunci
Laporan Lingkup
Metodologi Penelitian
Market overviewIndonesia toys and games market – analisis produk
Indonesia toys and games market – Analisis Saluran Distribusi
Pemain kunci dan pangsa pasar
VTech Holdings Limited
Vivendi SE
Valve Corporation
Tencent Holdings Ltd.
Roblox Corporation

Data dan perkiraan ekonomi makro
Penafian

Angka dan tabel
Table Indonesia toys and games market 2019-2029
Chart Indonesia toys and games market, pertumbuhan bersih, 2019-2029
Chart Indonesia toys and games market, tingkat pertumbuhan, 2019-2029
Table Indonesia toys and games market by product, 2019-2029
Chart Indonesia toys and games market by product, CAGR Historis dan Prakiraan, 2019-2029
Chart Indonesia toys and games market by product, 2019-2029
Table Indonesia toys and games market by distribution channel, 2019-2029
Chart Indonesia toys and games market by distribution channel, CAGR Historis dan Prakiraan, 2019-2029
Chart Indonesia toys and games market by distribution channel, 2019-2029
Table Indonesia toys and games market share (%), oleh perusahaan, 2019-2023
Chart Indonesia toys and games market, oleh perusahaan, 2023
Table Indonesia toys and games market share (%), oleh merek, 2019-2023
Chart Indonesia toys and games market, oleh merek, 2023
Table Indonesia – populasi (jutaan) dan ramalan
Table Indonesia – Indeks Harga Konsumen (CPI) dan ramalan
Table Indonesia – Produk dan Prakiraan Domestik Bruto
Table Indonesia toys and games market: Habiskan sebagai proporsi PDB (%)
Table Indonesia toys and games market: Konsumsi per kapita (populasi)


Jenis produk

Statistik industri

Wilayah

Asia Pasifik

Tanggal yang diterbitkan

2024

Keranjang belanja
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