The Latin America video games and consoles sector is poised for a dynamic growth phase, anticipating an increase of USD 7.2 miliar dan tingkat pertumbuhan tahunan majemuk (CAGR) kira -kira 8.4% dari 2024 ke 2029. Growing internet connectivity and the widespread adoption of mobile devices in countries like Brazil and Mexico are driving the gaming market. The increasing popularity of free-to-play models, along with a rise in casual gamers, is boosting engagement across the region. Lebih-lebih lagi, economic improvements in key markets are leading to higher discretionary spending on gaming consoles and accessories.
This report provides a thorough assessment of the Latin America video games and consoles industry, menyajikan data pasar utama termasuk kinerja historis, tren pertumbuhan, dan pandangan masa depan. Itu menggali berbagai segmen pasar dan sub-segmen, with a focus on important factors like product, revenue stream, distribution channel and country. Melalui penilaian terperinci ini, the report helps uncover the growth potential of the video games and consoles industry.
Segmentasi pasar
The Latin America video games and consoles market is categorized into the following segments:
Produk: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Saluran distribusi: supermarket dan hypermarket, Toko Elektronik, e-commerce, yang lain
Country: Argentina, Brazil, Chile, Kolumbia, Meksiko, yang lain
The segmentation of the Latin America video games and consoles market product, revenue stream, distribution channel and country. Berdasarkan produk, it includes devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments encompass paid app, and in-app purchases. Distribution channel segments encompass supermarkets and hypermarkets, Toko Elektronik, e-commerce, dan lainnya. Secara geografis, the market spans Argentina, Brazil, Chile, Kolumbia, Meksiko, dan lainnya.
Lanskap kompetitif
The Latin America video games and consoles market exhibits significant competition. Leading companies within the market include Electronic Arts Inc., Epic Games Inc., Garena Interactive Holding Ltd., Krafton Inc., Microsoft Corp., Nintendo Co. Ltd., Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd. and Ubisoft Entertainment SA.
This comprehensive report analyzes the performance of leading companies in the video games and consoles sector from 2019 ke 2023. Temuan ini menyoroti perubahan pangsa pasar, mengungkapkan kedua pemimpin pasar yang mapan dan pesaing yang muncul.
Mengapa Membeli Laporan Ini?
Obtain precise statistical data and forecasts for the Latin America video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Latin America video games and consoles market: produk, revenue stream, distribution channel and country.
Gain deep insights into the dynamics of the Latin America video games and consoles market.
Identifikasi peluang investasi berpotensi tinggi dengan menargetkan sektor pertumbuhan dan tren yang muncul.
Anticipate the future trajectory of the Latin America video games and consoles market with informed projections.
Nilai lanskap kompetitif untuk menentukan waktu yang ideal untuk memanfaatkan peluang pasar.
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Daftar isi
DAFTAR ISI
Temuan kunci
Laporan Lingkup
Metodologi Penelitian
Tinjauan Pasar
Latin America Video Games and Consoles Market – Analisis produk
Latin America Video Games and Consoles Market – Revenue Stream Analysis
Latin America Video Games and Consoles Market – Analisis Saluran Distribusi
Latin America Video Games and Consoles Market – Country Analysis
Pemain kunci dan pangsa pasar
– Electronic Arts, Inc.
– Epic Games, Inc.
– Garena Interactive Holding Ltd.
– Krafton, Inc.
– Microsoft Corp.
– Nintendo Co., Ltd.
– Sony Corporation
– Take-Two Interactive Software, Inc.
– Tencent Holdings Ltd.
…
Data dan perkiraan ekonomi makro
Penafian
Angka dan tabel
Table Latin America Video Games and Consoles Market 2019-2029
Chart Latin America Video Games and Consoles Market, Pertumbuhan bersih, 2019-2029
Chart Latin America Video Games and Consoles Market, Tingkat pertumbuhan, 2019-2029
Table Latin America Video Games and Consoles Market by Product, 2019-2029
Chart Latin America Video Games and Consoles Market by Product, CAGR Historis dan Prakiraan, 2019-2029
Chart Latin America Video Games and Consoles Market by Product, 2019-2029
Table Latin America Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Latin America Video Games and Consoles Market by Revenue Stream, CAGR Historis dan Prakiraan, 2019-2029
Chart Latin America Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Latin America Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Latin America Video Games and Consoles Market by Distribution Channel, CAGR Historis dan Prakiraan, 2019-2029
Chart Latin America Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Latin America Video Games and Consoles Market by Country, 2019-2029
Chart Latin America Video Games and Consoles Market by Country, CAGR Historis dan Prakiraan, 2019-2029
Chart Latin America Video Games and Consoles Market by Country, 2019-2029
Table Latin America Video Games and Consoles Market Share (%), oleh perusahaan, 2019-2023
Chart Latin America Video Games and Consoles Market, oleh perusahaan, 2023
Table Latin America Video Games and Consoles Market Share (%), oleh merek, 2019-2023
Chart Latin America Video Games and Consoles Market, oleh merek, 2023
Table Latin America – Populasi (Jutaan) dan ramalan
Table Latin America – Indeks Harga Konsumen (CPI) dan ramalan
Table Latin America – Produk dan Prakiraan Domestik Bruto
Table Latin America Video Games and Consoles Market: Habiskan sebagai proporsi PDB (%)
Table Latin America Video Games and Consoles Market: Konsumsi per kapita (Populasi)
Perusahaan disebutkan
Electronic Arts, Inc.
Epic Games, Inc.
Garena Interactive Holding Ltd.
Krafton, Inc.
Microsoft Corp.
Nintendo Co., Ltd.
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA