Expected to experience modest expansion, the Netherlands video games and consoles market size is forecasted to increase from USD 2,483.1 million dans 2023 à USD 3,233.6 million par 2029, achieving a CAGR of 4.5% over the evaluation period. The Netherlands’ gaming market is driven by strong internet infrastructure and a tech-savvy population, leading to growing demand for both mobile and console gaming. The country is also home to a thriving game development industry, contributing to both local and international markets. En plus, eSports are gaining popularity, further boosting engagement.
The report provides a comprehensive analysis of the Netherlands video games and consoles industry, Présentation des données détaillées du marché, y compris la taille du marché historique, taux de croissance, et les prévisions futures. Il offre un examen approfondi de diverses catégories de marché et sous-catégories, avec un accent particulier sur des facteurs clés tels que le produit, revenue stream and distribution channel. The insights gained from this evaluation help reveal the growth potential within the video games and consoles sector.
Segmentation du marché
The segmentation of the Netherlands video games and consoles market is outlined below:
Produit: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Canal de distribution: supermarchés et hypermarchés, electronics stores, commerce électronique, autres
The Netherlands market for video games and consoles is divided based on product, revenue stream and distribution channel. By product, the market features devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream categories include paid app, and in-app purchases. Distribution channel segments cover supermarkets and hypermarkets, electronics stores, commerce électronique, et d'autres.
Paysage compétitif
The Netherlands video games and consoles market remains highly competitive, with major players including Bandai Namco Holdings Inc., Bertheussen IT, Electronic Arts Inc., Epic Games Inc., Hello Games Ltd., Konami Group Corporation, Krafton Inc., Meta Platforms Inc., Microsoft Corp., Niantic Inc., Nintendo Co. Ltd., Psyonix LLC, Rovio Entertainment Oyj, Sega Sammy Holdings Inc., Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Vivendi SE.
This report presents an extensive analysis of major entities in the video games and consoles market, se concentrer sur leurs performances de 2019 à 2023. Les résultats présentent des changements de part de marché, Reconnaître à la fois des leaders de longue date et de nouveaux challengers.
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Gain deep insights into the dynamics of the Netherlands video games and consoles market.
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Anticipate the future trajectory of the Netherlands video games and consoles market with informed projections.
Évaluer le paysage concurrentiel pour déterminer le calendrier idéal pour capitaliser sur les opportunités de marché.
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Table des matières
TABLE DES MATIÈRES
Conclusions clés
Portée
Méthodologie de recherche
Aperçu du marché
Netherlands Video Games and Consoles Market – Product Analysis
Netherlands Video Games and Consoles Market – Revenue Stream Analysis
Netherlands Video Games and Consoles Market – Analyse des canaux de distribution
Acteurs clés et part de marché
– Bandai Namco Holdings, Inc.
– Bertheussen IT
– Electronic Arts, Inc.
– Epic Games, Inc.
– Hello Games Ltd.
– Konami Group Corporation
– Krafton, Inc.
– Meta Platforms, Inc.
– Microsoft Corp.
…
Données et prévisions macroéconomiques
Clause de non-responsabilité
Chiffres et tableaux
Table Netherlands Video Games and Consoles Market 2019-2029
Chart Netherlands Video Games and Consoles Market, Croissance nette, 2019-2029
Chart Netherlands Video Games and Consoles Market, Taux de croissance, 2019-2029
Table Netherlands Video Games and Consoles Market by Product, 2019-2029
Chart Netherlands Video Games and Consoles Market by Product, CAGR historique et prévisions, 2019-2029
Chart Netherlands Video Games and Consoles Market by Product, 2019-2029
Table Netherlands Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Netherlands Video Games and Consoles Market by Revenue Stream, CAGR historique et prévisions, 2019-2029
Chart Netherlands Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Netherlands Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Netherlands Video Games and Consoles Market by Distribution Channel, CAGR historique et prévisions, 2019-2029
Chart Netherlands Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Netherlands Video Games and Consoles Market Share (%), par les entreprises, 2019-2023
Chart Netherlands Video Games and Consoles Market, par les entreprises, 2023
Table Netherlands Video Games and Consoles Market Share (%), par les marques, 2019-2023
Chart Netherlands Video Games and Consoles Market, par les marques, 2023
Table Netherlands – Population (Des millions) et les prévisions
Table Netherlands – Indice des prix à la consommation (CPI) et les prévisions
Table Netherlands – Produit intérieur brut et prévisions
Table Netherlands Video Games and Consoles Market: Dépenser en proportion de PIB (%)
Table Netherlands Video Games and Consoles Market: Consommation par habitant (Population)
Les entreprises mentionnées
Bandai Namco Holdings, Inc.
Bertheussen IT
Electronic Arts, Inc.
Epic Games, Inc.
Hello Games Ltd.
Konami Group Corporation
Krafton, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Niantic, Inc.
Nintendo Co., Ltd.
Psyonix LLC
Rovio Entertainment Oyj
Sega Sammy Holdings, Inc.
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Vivendi SE