North America Toys and Games Market 2025

Research Code: HC21990N Industriya: Mga Tag: ,

Projected growth in the North America toys and games market includes an incremental increase of USD 33.5 bilyon, with a CAGR of nearly 3.9% sa pamamagitan ng 2030. North America’s toys and games market is mature but continues to grow, driven by strong demand for licensed toys related to popular film and TV franchises. The rise of educational and STEM-based toys is another major factor in traditional toy sales. The video games segment remains robust, with console gaming being particularly popular. The growing trend of mobile gaming and increasing adoption of subscription-based gaming services are reshaping the digital games landscape.

The report delivers a comprehensive dataset on the North America toys and games market, detailing annual market size and growth rates over the past six years, alongside projections through 2030. It offers an in-depth examination of market segments and subcategories, with a particular focus on evolving trends by product, Channel ng pamamahagi at bansa.


Segmentasyon ng Market


The North America toys and games market is categorized into the following segments:
Produkto: traditional toys and games (licensed, non-licensed), video games and consoles
Channel ng pamamahagi: Mga supermarket at hypermarket, Mga Tindahan ng Elektronika, toy stores, E-commerce, iba pa
Bansa: USA, Canada

The toys and games market in North America is segmented based on product, Channel ng pamamahagi at bansa. The categorization of the market by product includes traditional toys and games (licensed, non-licensed), and video games and consoles. Kasama sa segmentation ng channel ng pamamahagi ang mga supermarket at hypermarket, Mga Tindahan ng Elektronika, toy stores, E-commerce, at iba pa. Heograpikal, the market spans USA, and Canada.


Mapagkumpitensyang Landscape


Leading companies in the toys and games market comprise WowWee Group Limited, VTech Holdings Limited, Valve Corporation, Ubisoft Entertainment SA, Ty Inc., Tomy Company Ltd., Tencent Holdings Ltd., Take-Two Interactive Software Inc., Square Enix Holdings Co. Ltd., Spin Master Ltd., Sony Corporation, Scopely Inc., Roblox Corporation, Playtika Holding Corp., Playrix Entertainment LLC, Nintendo Co. Ltd., Netmarble Corp., Moose Enterprises Pty Ltd, Moon Active Ltd., Microsoft Corp., MGA Entertainment Inc., Meta Platforms Inc., Mattel Inc., LEGO Group, JAKKS Pacific Inc., Hasbro Inc., Hallmark Cards Inc., geobra Brandstatter Stiftung & Mga Tampok. KG, Funko LLC, Epic Games Inc., Embracer Group AB, Electronic Arts Inc., Capcom Co. Ltd., Build-A-Bear Workshop Inc. and Bandai Namco Holdings Inc.

This comprehensive report analyzes the performance of leading companies in the toys and games sector from 2020 sa 2024. Ang mga natuklasan ay nagtatampok ng mga pagbabago sa pagbabahagi ng merkado, Inihayag ang parehong itinatag na mga lider ng merkado at umuusbong na mga kakumpitensya.


Bakit Bilhin ang Report na Ito?


Obtain precise statistical data and forecasts for the North America toys and games market.
Gain in-depth analysis and forecasts for the key segments of the North America toys and games market: Produkto, Channel ng pamamahagi at bansa.
Gain deep insights into the dynamics of the North America toys and games market.
Tukuyin ang mga mataas na potensyal na pagkakataon sa pamumuhunan sa pamamagitan ng pag-target sa mga sektor ng paglago at mga umuusbong na uso.
Anticipate the future trajectory of the North America toys and games market with informed projections.
Suriin ang mapagkumpitensyang tanawin upang matukoy ang perpektong tiyempo para sa pag-capitalize sa mga pagkakataon sa merkado.
Isang solong walang limitasyong lisensya ng gumagamit sa loob ng parehong organisasyon, Walang karagdagang singil para sa mga karagdagang gumagamit.


Talaan ng mga Nilalaman


TALAAN NG MGA NILALAMAN
Mga Pangunahing Natuklasan
Segmentasyon ng Market
Pangkalahatang-ideya ng Market
North America Toys and Games Market – Pagsusuri ng Produkto
North America Toys and Games Market – Pagsusuri ng Channel ng Pamamahagi
North America Toys and Games Market – Pagsusuri ng Bansa
Pagsusuri sa Pagbabahagi ng Kumpanya
WowWee Group Limited
VTech Holdings Limited
Valve Corporation
Ubisoft Entertainment SA
Ty Inc.
Tomy Company, Ltd.
Tencent Holdings Ltd.
Take-Two Interactive Software, Inc.
Square Enix Holdings Co., Ltd.

Macroeconomic Data at Forecast
Pamamaraan ng Pananaliksik
Disclaimer

MGA NUMERO AT TALAHANAYAN
Table North America Toys and Games Market 2020-2030
Chart North America Toys and Games Market, Net na paglago, 2020-2030
Chart North America Toys and Games Market, Mga Rate ng Paglago, 2020-2030
Table North America Toys and Games Market by Product, 2020-2030
Chart North America Toys and Games Market by Product, CAGR Makasaysayang at Pagtataya, 2020-2030
Chart North America Toys and Games Market by Product, 2020-2030
Table North America Toys and Games Market by Distribution Channel, 2020-2030
Chart North America Toys and Games Market by Distribution Channel, CAGR Makasaysayang at Pagtataya, 2020-2030
Chart North America Toys and Games Market by Distribution Channel, 2020-2030
Table North America Toys and Games Market by Country, 2020-2030
Chart North America Toys and Games Market by Country, CAGR Makasaysayang at Pagtataya, 2020-2030
Chart North America Toys and Games Market by Country, 2020-2030
Table North America Toys and Games Market Share (%), Mga Kumpanya, 2020-2024
Chart North America Toys and Games Market, Mga Kumpanya, 2024
Table North America Toys and Games Market Share (%), sa pamamagitan ng Mga Tatak, 2020-2024
Chart North America Toys and Games Market, sa pamamagitan ng Mga Tatak, 2024
Table North America – Populasyon (Milyun-milyon) at Pagtataya
Table North America – Index ng Presyo ng Consumer (CPI) at Pagtataya
Table North America – Gross Domestic Product at Forecast
Table North America Toys and Games Market: Paggastos bilang isang proporsyon ng GDP (%)
Table North America Toys and Games Market: Pagkonsumo per Capita (Populasyon)


Mga Kumpanya na Nabanggit


WowWee Group Limited
VTech Holdings Limited
Valve Corporation
Ubisoft Entertainment SA
Ty Inc.
Tomy Company, Ltd.
Tencent Holdings Ltd.
Take-Two Interactive Software, Inc.
Square Enix Holdings Co., Ltd.
Spin Master Ltd.
Sony Corporation
Scopely, Inc.
Roblox Corporation
Playtika Holding Corp.
Playrix Entertainment LLC
Nintendo Co., Ltd.
Netmarble Corp.
Moose Enterprises Pty Ltd
Moon Active Ltd.
Microsoft Corp.
MGA Entertainment, Inc.
Meta Platforms, Inc.
Mattel, Inc.
LEGO Group
JAKKS Pacific, Inc.
Hasbro, Inc.
Hallmark Cards, Inc.
geobra Brandstatter Stiftung & Mga Tampok. KG
Funko LLC
Mga Laro ng Epiko, Inc.
Embracer Group AB
Electronic Arts, Inc.
Capcom Co., Ltd.
Build-A-Bear Workshop, Inc.
Bandai Namco Holdings, Inc.


$1,675.0

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What's Inside?

→ Mga Pagtatantya sa Market, Mga Pagtataya & Makasaysayang Data
→ Kritikal na Data ng Pagganap at Ranggo
→ Mga Umuusbong na Trend, Mga Pagbabago sa Market
→ PDF Report at Excel Datasheet

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