Taiwan Video Games and Consoles Market 2025

Code ng Ulat: HL1052TA Industriya: Mga Tag: , ,

The Taiwan video games and consoles market is likely to exhibit mild growth, with a projected increase from USD 2,700.1 milyon sa 2024 sa USD 3,597.8 milyon sa pamamagitan ng 2030, corresponding to a CAGR of 4.9% during the 2025 sa 2030 timeframe. Taiwan’s strong manufacturing base in gaming hardware, particularly in semiconductors, positions it as a key player in the global gaming supply chain. The domestic market is driven by high smartphone penetration and demand for competitive gaming, with eSports gaining increasing prominence. Bukod pa rito, Taiwan’s consumer base has embraced digital gaming, driving both console and mobile game sales.

This report delivers a comprehensive analysis and forward-looking perspective on the Taiwan video games and consoles market, spanning historical data from 2020 sa 2024 and market projections through 2030. By examining market size, Mga rate ng paglago, at mga segmented na pananaw, the report highlights the dynamic shifts and emerging trends shaping the industry. It provides a granular breakdown across key dimensions, including product, revenue stream and distribution channel, offering stakeholders a detailed roadmap for strategic decision-making.


Segmentasyon ng Market


The Taiwan video games and consoles market is classified into the following segments:
Produkto: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Channel ng pamamahagi: Mga supermarket at hypermarket, electronics stores, E-commerce, iba pa

The Taiwan market for video games and consoles is divided based on product, revenue stream and distribution channel. By product, the market includes devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream categories include paid app, and in-app purchases. Distribution channel segments comprise supermarkets and hypermarkets, electronics stores, E-commerce, at iba pa.


Mapagkumpitensyang Landscape


The Taiwan video games and consoles market remains highly competitive, with major players including Bandai Namco Holdings Inc., Electronic Arts Inc., Epic Games Inc., Mad Head Limited, Microsoft Corp., NCSoft Corporation, Nintendo Co. Ltd., Soft Star Entertainment Inc., Sony Corporation, Square Enix Holdings Co. Ltd., Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Vivendi SE.

This analysis offers a comprehensive overview of the main players in the video games and consoles market, evaluating their performance trends from 2020 sa 2024. Key findings illustrate shifts in market share, identifying both dominant firms and rising competitors.


Bakit Bilhin ang Report na Ito?


Obtain precise statistical data and forecasts for the Taiwan video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Taiwan video games and consoles market: Produkto, revenue stream and distribution channel.
Bumuo ng mga estratehiya na tukoy sa rehiyon at magtakda ng mga estratehikong priyoridad batay sa naisalokal na pagsusuri ng data.
Gain deep insights into the dynamics of the Taiwan video games and consoles market.
Tukuyin ang mga mataas na potensyal na pagkakataon sa pamumuhunan sa pamamagitan ng pag-target sa mga sektor ng paglago at mga umuusbong na uso.
Anticipate the future trajectory of the Taiwan video games and consoles market with informed projections.
Suriin ang mapagkumpitensyang tanawin upang matukoy ang perpektong tiyempo para sa pag-capitalize sa mga pagkakataon sa merkado.
Isang solong walang limitasyong lisensya ng gumagamit sa loob ng parehong organisasyon, Walang karagdagang singil para sa mga karagdagang gumagamit.


Talaan ng mga Nilalaman


TALAAN NG MGA NILALAMAN
Mga Pangunahing Natuklasan
Segmentasyon ng Market
Pangkalahatang-ideya ng Market
Taiwan Video Games and Consoles Market – Pagsusuri ng Produkto
Taiwan Video Games and Consoles MarketRevenue Stream Analysis
Taiwan Video Games and Consoles Market – Pagsusuri ng Channel ng Pamamahagi
Pagsusuri sa Pagbabahagi ng Kumpanya
Bandai Namco Holdings, Inc.
Electronic Arts, Inc.
Epic Games, Inc.
Mad Head Limited
Microsoft Corp.
NCSoft Corporation
Nintendo Co., Ltd.
Soft Star Entertainment, Inc.
Sony Corporation

Macroeconomic Data at Forecast
Pamamaraan ng Pananaliksik
Disclaimer

MGA NUMERO AT TALAHANAYAN
Table Taiwan Video Games and Consoles Market 2020-2030
Chart Taiwan Video Games and Consoles Market, Net na paglago, 2020-2030
Chart Taiwan Video Games and Consoles Market, Mga Rate ng Paglago, 2020-2030
Table Taiwan Video Games and Consoles Market by Product, 2020-2030
Chart Taiwan Video Games and Consoles Market by Product, CAGR Makasaysayang at Pagtataya, 2020-2030
Chart Taiwan Video Games and Consoles Market by Product, 2020-2030
Table Taiwan Video Games and Consoles Market by Revenue Stream, 2020-2030
Chart Taiwan Video Games and Consoles Market by Revenue Stream, CAGR Makasaysayang at Pagtataya, 2020-2030
Chart Taiwan Video Games and Consoles Market by Revenue Stream, 2020-2030
Table Taiwan Video Games and Consoles Market by Distribution Channel, 2020-2030
Chart Taiwan Video Games and Consoles Market by Distribution Channel, CAGR Makasaysayang at Pagtataya, 2020-2030
Chart Taiwan Video Games and Consoles Market by Distribution Channel, 2020-2030
Table Taiwan Video Games and Consoles Market Share (%), Mga Kumpanya, 2020-2024
Chart Taiwan Video Games and Consoles Market, Mga Kumpanya, 2024
Table Taiwan Video Games and Consoles Market Share (%), sa pamamagitan ng Mga Tatak, 2020-2024
Chart Taiwan Video Games and Consoles Market, sa pamamagitan ng Mga Tatak, 2024
Table Taiwan – Populasyon (Milyun-milyon) at Pagtataya
Table Taiwan – Index ng Presyo ng Consumer (CPI) at Pagtataya
Table Taiwan – Gross Domestic Product at Forecast
Table Taiwan Video Games and Consoles Market: Paggastos bilang isang proporsyon ng GDP (%)
Table Taiwan Video Games and Consoles Market: Pagkonsumo per Capita (Populasyon)


Mga Kumpanya na Nabanggit


Bandai Namco Holdings, Inc.
Electronic Arts, Inc.
Epic Games, Inc.
Mad Head Limited
Microsoft Corp.
NCSoft Corporation
Nintendo Co., Ltd.
Soft Star Entertainment, Inc.
Sony Corporation
Square Enix Holdings Co., Ltd.
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Vivendi SE


$425.0

What's Inside?

→ Mga Pagtatantya sa Market, Mga Pagtataya & Makasaysayang Data
→ Kritikal na Data ng Pagganap at Ranggo
→ Mga Umuusbong na Trend, Mga Pagbabago sa Market
→ PDF Report at Excel Datasheet

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