The Mexico video games and consoles market is poised for steady growth, with an expected increase of USD 1.9 bilyon, reflecting a compound annual growth rate (CAGR) of approximately 8.2% from 2024 sa 2029. Mexico’s video game market is expanding due to growing mobile gaming penetration, supported by affordable smartphones and rising internet access. The increasing popularity of free-to-play games and microtransactions is engaging more players. Bukod pa rito, the country’s young population and improving economic conditions are driving demand for gaming consoles and related products.
The report delivers an in-depth analysis of the Mexico video games and consoles industry, Nag-aalok ng malawak na data ng merkado tulad ng makasaysayang laki ng merkado, Mga trajectory ng paglago, at mga projection na nakatuon sa hinaharap. Lubusang sinusuri nito ang mga pangunahing kategorya at subkategorya ng merkado, emphasizing critical elements like product, revenue stream and distribution channel. Sa pamamagitan ng pagbibigay ng detalyadong pagsusuri na ito, the report assists in uncovering the untapped potential of the video games and consoles market.
Segmentasyon ng Market
The following outlines the segmentation of the Mexico video games and consoles market:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Channel ng pamamahagi: Mga supermarket at hypermarket, electronics stores, E-commerce, iba pa
The Mexico market for video games and consoles is divided based on product, revenue stream and distribution channel. By product, it includes devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream categories include paid app, and in-app purchases. Distribution channel segments are categorized into supermarkets and hypermarkets, electronics stores, E-commerce, at iba pa.
Mapagkumpitensyang Landscape
Prominent companies operating within the market comprise Electronic Arts Inc., Epic Games Inc., Konami Group Corporation, Microsoft Corp., Nintendo Co. Ltd., Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd., The Walt Disney Company and Ubisoft Entertainment SA.
This report delivers an in-depth examination of leading companies in the video games and consoles sector, Pagsusuri sa Iyong Pagganap Mula sa 2019 sa 2023. Ang mga resulta ay nagpapahiwatig ng mga pagbabago sa bahagi ng merkado, Bigyang-diin ang parehong mga naitatag na pinuno at mga bagong entrante.
Bakit Bilhin ang Report na Ito?
Obtain precise statistical data and forecasts for the Mexico video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Mexico video games and consoles market: product, revenue stream and distribution channel.
Bumuo ng mga estratehiya na tukoy sa rehiyon at magtakda ng mga estratehikong priyoridad batay sa naisalokal na pagsusuri ng data.
Gain deep insights into the dynamics of the Mexico video games and consoles market.
Tukuyin ang mga mataas na potensyal na pagkakataon sa pamumuhunan sa pamamagitan ng pag-target sa mga sektor ng paglago at mga umuusbong na uso.
Anticipate the future trajectory of the Mexico video games and consoles market with informed projections.
Suriin ang mapagkumpitensyang tanawin upang matukoy ang perpektong tiyempo para sa pag-capitalize sa mga pagkakataon sa merkado.
Isang solong walang limitasyong lisensya ng gumagamit sa loob ng parehong organisasyon, Walang karagdagang singil para sa mga karagdagang gumagamit.
Talaan ng mga Nilalaman
TALAAN NG MGA NILALAMAN
Mga Pangunahing Natuklasan
Saklaw ng Ulat
Pamamaraan ng Pananaliksik
Pangkalahatang-ideya ng Market
Mexico Video Games and Consoles Market – Product Analysis
Mexico Video Games and Consoles Market – Revenue Stream Analysis
Mexico Video Games and Consoles Market – Pagsusuri ng Channel ng Pamamahagi
Mga Pangunahing Manlalaro at Pagbabahagi ng Market
– Electronic Arts, Inc.
– Epic Games, Inc.
– Konami Group Corporation
– Microsoft Corp.
– Nintendo Co., Ltd.
– Sony Corporation
– Take-Two Interactive Software, Inc.
– Tencent Holdings Ltd.
– The Walt Disney Company
…
Macroeconomic Data at Forecast
Disclaimer
MGA NUMERO AT TALAHANAYAN
Table Mexico Video Games and Consoles Market 2019-2029
Chart Mexico Video Games and Consoles Market, Net na paglago, 2019-2029
Chart Mexico Video Games and Consoles Market, Mga Rate ng Paglago, 2019-2029
Table Mexico Video Games and Consoles Market by Product, 2019-2029
Chart Mexico Video Games and Consoles Market by Product, CAGR Makasaysayang at Pagtataya, 2019-2029
Chart Mexico Video Games and Consoles Market by Product, 2019-2029
Table Mexico Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Mexico Video Games and Consoles Market by Revenue Stream, CAGR Makasaysayang at Pagtataya, 2019-2029
Chart Mexico Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Mexico Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Mexico Video Games and Consoles Market by Distribution Channel, CAGR Makasaysayang at Pagtataya, 2019-2029
Chart Mexico Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Mexico Video Games and Consoles Market Share (%), Mga Kumpanya, 2019-2023
Chart Mexico Video Games and Consoles Market, Mga Kumpanya, 2023
Table Mexico Video Games and Consoles Market Share (%), sa pamamagitan ng Mga Tatak, 2019-2023
Chart Mexico Video Games and Consoles Market, sa pamamagitan ng Mga Tatak, 2023
Table Mexico – Populasyon (Milyun-milyon) at Pagtataya
Table Mexico – Index ng Presyo ng Consumer (CPI) at Pagtataya
Table Mexico – Gross Domestic Product at Forecast
Table Mexico Video Games and Consoles Market: Paggastos bilang isang proporsyon ng GDP (%)
Table Mexico Video Games and Consoles Market: Pagkonsumo per Capita (Populasyon)
Mga Kumpanya na Nabanggit
Electronic Arts, Inc.
Epic Games, Inc.
Konami Group Corporation
Microsoft Corp.
Nintendo Co., Ltd.
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
The Walt Disney Company
Ubisoft Entertainment SA