New Zealand Toys and Games Market 2024

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According to the latest estimates, the toys and games in New Zealand market size is expected to increase from USD 1,274 millones en 2023 a USD 1,890 millones de 2029, garnering a CAGR of 6.8% over the evaluated period. New Zealand’s market for toys and games is driven by increasing consumer preference for licensed toys and eco-friendly products. The video games segment, particularly mobile and console gaming, is growing rapidly, supported by high internet penetration and strong e-sports engagement.

This report provides a thorough assessment of the New Zealand toys and games industry, Presentar datos clave del mercado, incluido el rendimiento histórico, tendencias de crecimiento, y perspectivas futuras. Se profundiza en varios segmentos y subsegmentos del mercado., with a focus on important factors like product, y canal de distribución. A través de esta evaluación detallada, the report helps uncover the growth potential of the toys and games industry.


Segmentación de mercado


The toys and games market in New Zealand is categorized into the following segments:
Producto: traditional toys and games (licensed, non-licensed), video games and consoles
Canal de distribución: supermercados e hipermercados, electronics stores, toy stores, comercio electrónico, otros

The New Zealand toys and games market is segmented on the basis of product, y canal de distribución. By product, the toys and games market in New Zealand has been segmented into traditional toys and games (licensed, non-licensed), and video games and consoles. Basado en el canal de distribución, the toys and games market in New Zealand is categorized into supermarkets and hypermarkets, electronics stores, toy stores, comercio electrónico, y otros.


¿Por qué comprar este informe??


Obtain precise statistical data and forecasts for the New Zealand toys and games market.
Desarrollar estrategias específicas de la región y establecer prioridades estratégicas basadas en análisis de datos localizados.
Gain deep insights into the dynamics of the New Zealand toys and games market.
Identificar oportunidades de inversión de alto potencial dirigiendo sectores de crecimiento y tendencias emergentes.
Anticipate the future trajectory of the New Zealand toys and games market with informed projections.


Tabla de contenido


TABLA DE CONTENIDO
Hallazgos clave
Alcance de informes
Metodología de investigación
Market overviewNew Zealand toys and games market – análisis de productos
New Zealand toys and games market – análisis del canal de distribución
Datos y pronósticos macroeconómicos
Descargo de responsabilidad

Figuras y mesas
Table New Zealand toys and games market 2019-2029
Chart New Zealand toys and games market, crecimiento neto, 2019-2029
Chart New Zealand toys and games market, tasas de crecimiento, 2019-2029
Table New Zealand toys and games market by product, 2019-2029
Chart New Zealand toys and games market by product, CAGR histórico y pronóstico, 2019-2029
Chart New Zealand toys and games market by product, 2019-2029
Table New Zealand toys and games market by distribution channel, 2019-2029
Chart New Zealand toys and games market by distribution channel, CAGR histórico y pronóstico, 2019-2029
Chart New Zealand toys and games market by distribution channel, 2019-2029
Table New Zealand – población (millones) y pronóstico
Table New Zealand – índice de precios al consumidor (IPC) y pronóstico
Table New Zealand – Producto interno bruto y pronóstico
Table New Zealand toys and games market: gastar como una proporción del PIB (%)
Table New Zealand toys and games market: consumo per cápita (población)


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