South Africa Video Games and Consoles Market 2024

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Anticipated to experience rapid growth, the South Africa video games and consoles market is set to rise from USD 1,088.6 millones en 2023 a USD 2,206.9 millones de 2029, logrando una tasa compuesta 12.5% throughout the 2024-2029 periodo de tiempo. South Africa’s gaming market is being driven by the rapid growth of mobile gaming, supported by increasing smartphone adoption and improving internet infrastructure. A growing middle class with higher disposable incomes is also fueling demand for gaming consoles. Además, the rising popularity of eSports is boosting engagement among younger audiences.

The report offers a comprehensive evaluation of the South Africa video games and consoles market, Presentar datos cruciales sobre el tamaño del mercado histórico, patrones de crecimiento, y proyecciones futuras. Proporciona un desglose exhaustivo de los segmentos y sub-segmentos del mercado, with a focus on key variables such as product, revenue stream and distribution channel. This comprehensive evaluation aids in identifying the growth potential within the video games and consoles industry.


Segmentación de mercado


The South Africa video games and consoles market is classified into the following segments:
Producto: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Canal de distribución: supermercados e hipermercados, electronics stores, comercio electrónico, otros

The South Africa video games and consoles market is categorized by product, revenue stream and distribution channel. Por producto, the market features devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segmentation includes paid app, and in-app purchases. Distribution channel segments comprise supermarkets and hypermarkets, electronics stores, comercio electrónico, y otros.


Panorama competitivo


Prominent players in the video games and consoles market include Electronic Arts Inc., Epic Games Inc., Microsoft Corp., Niantic Inc., Nintendo Co. Limitado., Rovio Entertainment Oyj, Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd. and Wargaming Group Limited.

This analysis offers a comprehensive overview of the main players in the video games and consoles market, evaluar sus tendencias de desempeño de 2019 a 2023. Los resultados clave ilustran los cambios en la participación de mercado, Identificación de empresas dominantes y competidores en ascenso.


¿Por qué comprar este informe??


Obtain precise statistical data and forecasts for the South Africa video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the South Africa video games and consoles market: producto, revenue stream and distribution channel.
Desarrollar estrategias específicas de la región y establecer prioridades estratégicas basadas en análisis de datos localizados.
Gain deep insights into the dynamics of the South Africa video games and consoles market.
Identificar oportunidades de inversión de alto potencial dirigiendo sectores de crecimiento y tendencias emergentes.
Anticipate the future trajectory of the South Africa video games and consoles market with informed projections.
Evaluar el panorama competitivo para determinar el momento ideal para capitalizar las oportunidades de mercado.
Una sola licencia de usuario ilimitada dentro de la misma organización, sin cargos adicionales para usuarios adicionales.


Tabla de contenido


TABLA DE CONTENIDO
Hallazgos clave
Alcance de informes
Metodología de investigación
Descripción general del mercado
South Africa Video Games and Consoles Market – Análisis de productos
South Africa Video Games and Consoles MarketRevenue Stream Analysis
South Africa Video Games and Consoles Market – Análisis del canal de distribución
Jugadores clave y cuota de mercado
Electronic Arts, Cª.
Epic Games, Cª.
Microsoft Corp.
Niantic, Cª.
Nintendo Co., Limitado.
Rovio Entertainment Oyj
Sony Corporation
Take-Two Interactive Software, Cª.
Tencent Holdings Ltd.

Datos y pronósticos macroeconómicos
Descargo de responsabilidad

Figuras y mesas
Table South Africa Video Games and Consoles Market 2019-2029
Chart South Africa Video Games and Consoles Market, Crecimiento neto, 2019-2029
Chart South Africa Video Games and Consoles Market, Tasas de crecimiento, 2019-2029
Table South Africa Video Games and Consoles Market by Product, 2019-2029
Chart South Africa Video Games and Consoles Market by Product, CAGR histórico y pronóstico, 2019-2029
Chart South Africa Video Games and Consoles Market by Product, 2019-2029
Table South Africa Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart South Africa Video Games and Consoles Market by Revenue Stream, CAGR histórico y pronóstico, 2019-2029
Chart South Africa Video Games and Consoles Market by Revenue Stream, 2019-2029
Table South Africa Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart South Africa Video Games and Consoles Market by Distribution Channel, CAGR histórico y pronóstico, 2019-2029
Chart South Africa Video Games and Consoles Market by Distribution Channel, 2019-2029
Table South Africa Video Games and Consoles Market Share (%), por empresas, 2019-2023
Chart South Africa Video Games and Consoles Market, por empresas, 2023
Table South Africa Video Games and Consoles Market Share (%), por marcas, 2019-2023
Chart South Africa Video Games and Consoles Market, por marcas, 2023
Table Sudáfrica – Población (Millones) y pronóstico
Table Sudáfrica – Índice de precios al consumidor (IPC) y pronóstico
Table Sudáfrica – Producto interno bruto y pronóstico
Table South Africa Video Games and Consoles Market: Gastar como una proporción del PIB (%)
Table South Africa Video Games and Consoles Market: Consumo per cápita (Población)


Empresas mencionadas


Electronic Arts, Cª.
Epic Games, Cª.
Microsoft Corp.
Niantic, Cª.
Nintendo Co., Limitado.
Rovio Entertainment Oyj
Sony Corporation
Take-Two Interactive Software, Cª.
Tencent Holdings Ltd.
Wargaming Group Limited


Tipo de producto

Estadísticas de la industria

Región

Medio Oriente y África

Fecha publicada

2024

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