The Thailand video games and consoles market is poised for moderate growth, projected to increase from USD 2,350.0 million in 2023 to USD 3,749.9 million by 2029, achieving a CAGR of 8.1% during the forecast period. Thailand’s gaming market is rapidly expanding, driven by rising smartphone penetration and the growing popularity of mobile gaming. The country’s vibrant eSports scene has also contributed to increased engagement with video games. Furthermore, improvements in digital infrastructure and government support for the gaming industry are boosting local development and international partnerships.
This report presents a detailed overview of the Thailand video games and consoles industry, including key data on historical market size, growth rates, and future trends. It offers an in-depth analysis of different market segments, paying close attention to factors like product, revenue stream and distribution channel. This detailed analysis supports the identification of growth opportunities within the video games and consoles industry.
Market Segmentation
The Thailand video games and consoles market is structured as follows:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distribution channel: e-commerce, others
The Thailand market for video games and consoles is divided based on product, revenue stream and distribution channel. The categorization of the market by product includes devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream categories include paid app, and in-app purchases. Distribution channel segments consist of e-commerce, and others.
Competitive Landscape
Within the competitive landscape, significant companies profiled in the report include Asphere Innovations Public Company Limited, ByteDance Ltd., Electronic Arts Inc., Epic Games Inc., Garena Interactive Holding Ltd., Konami Group Corporation, Microsoft Corp., miHoYo Co. Ltd., Moon Active Ltd., Nintendo Co. Ltd., Roblox Corporation, Sony Corporation and Tencent Holdings Ltd.
The report provides a detailed assessment of prominent companies within the video games and consoles market, tracking their performance from 2019 to 2023. Insights reveal fluctuations in market share, highlighting both veteran leaders and emerging players.
Why Buy This Report?
Obtain precise statistical data and forecasts for the Thailand video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Thailand video games and consoles market: product, revenue stream and distribution channel.
Develop region-specific strategies and set strategic priorities based on localized data analysis.
Gain deep insights into the dynamics of the Thailand video games and consoles market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the Thailand video games and consoles market with informed projections.
Assess the competitive landscape to determine the ideal timing for capitalizing on market opportunities.
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Table of Contents
TABLE OF CONTENTS
Key Findings
Report Scope
Research Methodology
Market Overview
Thailand Video Games and Consoles Market – Product Analysis
Thailand Video Games and Consoles Market – Revenue Stream Analysis
Thailand Video Games and Consoles Market – Distribution Channel Analysis
Key Players and Market Share
– Asphere Innovations Public Company Limited
– ByteDance Ltd.
– Electronic Arts, Inc.
– Epic Games, Inc.
– Garena Interactive Holding Ltd.
– Konami Group Corporation
– Microsoft Corp.
– miHoYo Co., Ltd.
– Moon Active Ltd.
…
Macroeconomic Data and Forecast
Disclaimer
FIGURES AND TABLES
Table Thailand Video Games and Consoles Market 2019-2029
Chart Thailand Video Games and Consoles Market, Net Growth, 2019-2029
Chart Thailand Video Games and Consoles Market, Growth Rates, 2019-2029
Table Thailand Video Games and Consoles Market by Product, 2019-2029
Chart Thailand Video Games and Consoles Market by Product, CAGR Historic and Forecast, 2019-2029
Chart Thailand Video Games and Consoles Market by Product, 2019-2029
Table Thailand Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Thailand Video Games and Consoles Market by Revenue Stream, CAGR Historic and Forecast, 2019-2029
Chart Thailand Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Thailand Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Thailand Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2019-2029
Chart Thailand Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Thailand Video Games and Consoles Market Share (%), by Companies, 2019-2023
Chart Thailand Video Games and Consoles Market, by Companies, 2023
Table Thailand Video Games and Consoles Market Share (%), by Brands, 2019-2023
Chart Thailand Video Games and Consoles Market, by Brands, 2023
Table Thailand – Population (Millions) and Forecast
Table Thailand – Consumer Price Index (CPI) and Forecast
Table Thailand – Gross Domestic Product and Forecast
Table Thailand Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table Thailand Video Games and Consoles Market: Consumption per Capita (Population)
Companies Mentioned
Asphere Innovations Public Company Limited
ByteDance Ltd.
Electronic Arts, Inc.
Epic Games, Inc.
Garena Interactive Holding Ltd.
Konami Group Corporation
Microsoft Corp.
miHoYo Co., Ltd.
Moon Active Ltd.
Nintendo Co., Ltd.
Roblox Corporation
Sony Corporation
Tencent Holdings Ltd.