The Hong Kong video games and consoles market is on track for slight growth, expected to expand from USD 1,371.6 million in 2023 to USD 1,806.8 million by 2029, with a CAGR of 4.7% during the evaluated period. Hong Kong’s robust internet infrastructure and tech-savvy population support the demand for both console and mobile gaming. The city’s strategic location as a gateway to the broader Asia Pacific market enhances cross-border game development and distribution. Additionally, a growing culture around gaming and eSports boosts engagement in competitive and social gaming activities.
The report provides a comprehensive analysis of the Hong Kong video games and consoles industry, presenting detailed market data including historical market size, growth rates, and future forecasts. It offers an in-depth examination of various market categories and subcategories, with a particular focus on key factors such as product, revenue stream and distribution channel. The insights gained from this evaluation help reveal the growth potential within the video games and consoles sector.
Market Segmentation
The segmentation of the Hong Kong video games and consoles market is outlined below:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distribution channel: electronics stores, e-commerce, others
In Hong Kong, the video games and consoles market is segmented by product, revenue stream and distribution channel. The market is classified by product into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments encompass paid app, and in-app purchases. Distribution channel segments cover electronics stores, e-commerce, and others.
Competitive Landscape
The report highlights leading companies in the video games and consoles market, including Capcom Co. Ltd., Electronic Arts Inc., Konami Group Corporation, Meta Platforms Inc., Microsoft Corp., Nintendo Co. Ltd., Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd. and Ubisoft Entertainment SA.
This report presents an extensive analysis of major entities in the video games and consoles market, focusing on their performance from 2019 to 2023. Findings showcase changes in market share, recognizing both long-standing leaders and new challengers.
Why Buy This Report?
Obtain precise statistical data and forecasts for the Hong Kong video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Hong Kong video games and consoles market: product, revenue stream and distribution channel.
Develop region-specific strategies and set strategic priorities based on localized data analysis.
Gain deep insights into the dynamics of the Hong Kong video games and consoles market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the Hong Kong video games and consoles market with informed projections.
Assess the competitive landscape to determine the ideal timing for capitalizing on market opportunities.
A single unlimited user license within the same organization, with no additional charges for extra users.
Table of Contents
TABLE OF CONTENTS
Key Findings
Report Scope
Research Methodology
Market Overview
Hong Kong Video Games and Consoles Market – Product Analysis
Hong Kong Video Games and Consoles Market – Revenue Stream Analysis
Hong Kong Video Games and Consoles Market – Distribution Channel Analysis
Key Players and Market Share
– Capcom Co., Ltd.
– Electronic Arts, Inc.
– Konami Group Corporation
– Meta Platforms, Inc.
– Microsoft Corp.
– Nintendo Co., Ltd.
– Sony Corporation
– Take-Two Interactive Software, Inc.
– Tencent Holdings Ltd.
…
Macroeconomic Data and Forecast
Disclaimer
FIGURES AND TABLES
Table Hong Kong Video Games and Consoles Market 2019-2029
Chart Hong Kong Video Games and Consoles Market, Net Growth, 2019-2029
Chart Hong Kong Video Games and Consoles Market, Growth Rates, 2019-2029
Table Hong Kong Video Games and Consoles Market by Product, 2019-2029
Chart Hong Kong Video Games and Consoles Market by Product, CAGR Historic and Forecast, 2019-2029
Chart Hong Kong Video Games and Consoles Market by Product, 2019-2029
Table Hong Kong Video Games and Consoles Market by Revenue Stream, 2019-2029
Chart Hong Kong Video Games and Consoles Market by Revenue Stream, CAGR Historic and Forecast, 2019-2029
Chart Hong Kong Video Games and Consoles Market by Revenue Stream, 2019-2029
Table Hong Kong Video Games and Consoles Market by Distribution Channel, 2019-2029
Chart Hong Kong Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2019-2029
Chart Hong Kong Video Games and Consoles Market by Distribution Channel, 2019-2029
Table Hong Kong Video Games and Consoles Market Share (%), by Companies, 2019-2023
Chart Hong Kong Video Games and Consoles Market, by Companies, 2023
Table Hong Kong Video Games and Consoles Market Share (%), by Brands, 2019-2023
Chart Hong Kong Video Games and Consoles Market, by Brands, 2023
Table Hong Kong – Population (Millions) and Forecast
Table Hong Kong – Consumer Price Index (CPI) and Forecast
Table Hong Kong – Gross Domestic Product and Forecast
Table Hong Kong Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table Hong Kong Video Games and Consoles Market: Consumption per Capita (Population)
Companies Mentioned
Capcom Co., Ltd.
Electronic Arts, Inc.
Konami Group Corporation
Meta Platforms, Inc.
Microsoft Corp.
Nintendo Co., Ltd.
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA